Godot-Web-Test/World.tscn

79 lines
2.7 KiB
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[gd_scene load_steps=6 format=4 uid="uid://drvq1514m2tcv"]
[ext_resource type="Texture2D" uid="uid://dgbakqpmumexd" path="res://Assets/SHADOW Series - Pixel Tile Map Asset Pack 3/tile map.png" id="1_c6gwx"]
[ext_resource type="PackedScene" uid="uid://c5c3ji0qdyhr4" path="res://Player.tscn" id="2_2dftf"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_bcbcq"]
texture = ExtResource("1_c6gwx")
1:1/size_in_atlas = Vector2i(5, 3)
1:1/0 = 0
7:1/size_in_atlas = Vector2i(5, 3)
7:1/0 = 0
13:1/size_in_atlas = Vector2i(4, 3)
13:1/0 = 0
19:1/size_in_atlas = Vector2i(5, 3)
19:1/0 = 0
25:1/size_in_atlas = Vector2i(5, 3)
25:1/0 = 0
31:1/size_in_atlas = Vector2i(4, 3)
31:1/0 = 0
1:5/size_in_atlas = Vector2i(8, 4)
1:5/0 = 0
10:5/size_in_atlas = Vector2i(4, 5)
10:5/0 = 0
19:5/size_in_atlas = Vector2i(8, 3)
19:5/0 = 0
28:5/size_in_atlas = Vector2i(4, 5)
28:5/0 = 0
1:9/size_in_atlas = Vector2i(7, 2)
1:9/0 = 0
19:9/size_in_atlas = Vector2i(7, 2)
19:9/0 = 0
19:12/size_in_atlas = Vector2i(2, 10)
19:12/0 = 0
29:12/size_in_atlas = Vector2i(2, 10)
29:12/0 = 0
21:20/size_in_atlas = Vector2i(8, 2)
21:20/0 = 0
21:12/size_in_atlas = Vector2i(8, 2)
21:12/0 = 0
21:14/0 = 0
28:14/0 = 0
28:19/0 = 0
21:19/0 = 0
1:12/size_in_atlas = Vector2i(12, 2)
1:12/0 = 0
1:20/size_in_atlas = Vector2i(12, 2)
1:20/0 = 0
11:14/size_in_atlas = Vector2i(2, 6)
11:14/0 = 0
1:14/size_in_atlas = Vector2i(2, 6)
1:14/0 = 0
3:14/0 = 0
10:14/0 = 0
10:19/0 = 0
3:19/0 = 0
[sub_resource type="TileSet" id="TileSet_js7pq"]
sources/0 = SubResource("TileSetAtlasSource_bcbcq")
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2dftf"]
size = Vector2(832, 32)
[node name="Node2D" type="Node2D"]
[node name="TileMapLayer" type="TileMapLayer" parent="."]
tile_map_data = PackedByteArray("AADx/wMAAAABABQAAADy/wMAAAABABQAAADz/wMAAAABABQAAAD0/wMAAAABABQAAAD1/wMAAAABABQAAAD2/wMAAAABABQAAAD3/wMAAAABABQAAAD4/wMAAAABABQAAAD5/wMAAAABABQAAAD6/wMAAAABABQAAAD7/wMAAAABABQAAAD8/wMAAAABABQAAAD9/wMAAAABABQAAAD+/wMAAAABABQAAAD//wMAAAABABQAAAADAAMAAAABABQAAAAEAAMAAAABABQAAAAFAAMAAAABABQAAAAHAAMAAAABABQAAAAIAAMAAAABABQAAAAJAAMAAAABABQAAAAKAAMAAAABABQAAAALAAMAAAABABQAAAANAAMAAAABABQAAAAOAAMAAAABABQAAAAPAAMAAAABABQAAAAQAAMAAAABABQAAAARAAMAAAABABQAAAASAAMAAAABABQAAAATAAMAAAABABQAAAAUAAMAAAABABQAAAAVAAMAAAABABQAAAAWAAMAAAABABQAAAAXAAMAAAABABQAAAAYAAMAAAABABQAAAAZAAMAAAABABQAAAA=")
tile_set = SubResource("TileSet_js7pq")
[node name="StaticBody2D" type="StaticBody2D" parent="TileMapLayer"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="TileMapLayer/StaticBody2D"]
position = Vector2(88, 56)
shape = SubResource("RectangleShape2D_2dftf")
[node name="Sprite2D" type="Sprite2D" parent="TileMapLayer/StaticBody2D"]
[node name="CharacterBody2D" parent="." instance=ExtResource("2_2dftf")]
position = Vector2(-22, 10)